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Text File  |  2004-06-16  |  1.8 KB  |  102 lines

  1.  
  2. Shader()
  3. {// >=gf3
  4.     SurfaceID(SRFTYPE)
  5.     Shaderquality(3)
  6.     NoLightmaps()
  7.     Pass()
  8.     {
  9.         Lighting()
  10.         Pixelshader("CRS.psh")
  11.  
  12.         !include("__Tex1.mtt")
  13.         !include("__Clouds.mtt")
  14.         !include("__Cubemap.mtt")
  15.  
  16.         !include("__FadeGen.mtt")
  17.         !include("__LightningColors.mtt")
  18.  
  19.  
  20.     }
  21.  
  22.     lightpass()
  23.     !include("Spot1Tex.mtt")
  24.     Cull("cw")
  25. }
  26.  
  27.  
  28. Shader()
  29. {// >=gf3
  30.     SurfaceID(SRFTYPE)
  31.     Shaderquality(2)
  32.     NoLightmaps()
  33.     Pass()
  34.     {
  35.         Lighting()
  36.         Pixelshader("RS.psh")
  37.  
  38.         !include("__Tex1.mtt")
  39.         !include("__Cubemap.mtt")
  40.  
  41.         !include("__FadeGen.mtt")
  42.         !include("__LightningColors.mtt")
  43.     }
  44.  
  45.     lightpass()
  46.     !include("Spot1Tex.mtt")
  47.     Cull("cw")
  48. }
  49.  
  50. Shader()
  51. {// >=gf3
  52.     SurfaceID(SRFTYPE)
  53.     Shaderquality(1)
  54.     NoLightmaps()
  55.     Cull("cw")
  56.     Pass()
  57.     {
  58.         Lighting()
  59.         Pixelshader("OS.psh")
  60.  
  61.         !include("__Tex1.mtt")
  62.         !include("__FadeGen.mtt")
  63.         !include("__LightningColors.mtt")
  64.     }
  65.  
  66.     lightpass()
  67.  
  68.     !include("Spot1Tex.mtt")
  69. }
  70.  
  71.  
  72. Shader()
  73. {//gf2
  74.     SurfaceID(SRFTYPE)
  75.     Shaderquality(0)
  76.     NoLightmaps()
  77.     Pass()
  78.     {
  79.         Lighting()
  80.         tmu()
  81.         {
  82.             Texture()
  83.             {
  84.                 Mapchannel(0)
  85.                 Image(TEXTURE1)
  86.                 !include(TEX1OPTIONSFILE)
  87.             }
  88.             ColorOp("mul", "texture", "diffuse", "current")     //texture * lighting
  89.             AlphaOp("arg2", "texture", "diffuse", "current")    //fadeblending
  90.         }
  91.  
  92.         !include("__FadeGenDayColorGF2.mtt")
  93.  
  94.         !include("__LightningColorsGF2.mtt")
  95.  
  96.     }
  97.     lightpass()
  98.     !include("spot_spotmap.mtt")
  99.     Cull("cw")
  100. }
  101.  
  102.